Time for new cards
Posted: 05 Aug 2015, 10:20
Ever since I lost my entire collection of personalized instruction cards I've felt like starting a new set or suplemental cards that everyone could enjoy. Most of my ideas drastically change the way you use the teases however. So before I just go diving in and clogging the card section with my creations, I would like to actually get an idea of which of my cards everyone else might enjoy so I have a place to start
#1 The Deck Mistress (full set):
Embraces the heavily random nature of a CTI Tease and work with it rather than against it. This set would revolve around the Deck Mistress's mood to alter cards. Instruction cards, in addition to providing instructions would also raise or lower a mood score. This score can sometimes be influenced by you but more often than not will balance itself. When the Deck Mistress's mood is low she will take her frustrations out on you making her happier and when it is high she will be kinder but get bored causing her mood to fall.
#2 Self Improvement (supplemental):
Are you a slob, out of shape, or just want to better yourself? These cards will help you fix that, or make you regret it not fixing it. Don't worry though, you can have some fun along the way.
#3 Consequences (supplemental):
Mostly punishment cards for those who cum before instructed or disobey instruction cards. A few extra creative instructions revolving around failures both past and future as well.
#4 play to win (full set):
Full set and ruled designed to make teases more like a game. If you only get to finish if you can beat the game. Special rules and punishments for those who cum without winning.
#5 Tease of toys (supplemental sets):
Suplemental sets designed around single toys so you only add the sets for toys you own. Be warned, toys are far more menacing when they have a purpose instead of single cards.
And now for discussion. Tell me which ideas you like or dislike and why. Some of these ideas could be made even better or be turned from a dislike into a favorite with the right feedback.
#1 The Deck Mistress (full set):
Embraces the heavily random nature of a CTI Tease and work with it rather than against it. This set would revolve around the Deck Mistress's mood to alter cards. Instruction cards, in addition to providing instructions would also raise or lower a mood score. This score can sometimes be influenced by you but more often than not will balance itself. When the Deck Mistress's mood is low she will take her frustrations out on you making her happier and when it is high she will be kinder but get bored causing her mood to fall.
#2 Self Improvement (supplemental):
Are you a slob, out of shape, or just want to better yourself? These cards will help you fix that, or make you regret it not fixing it. Don't worry though, you can have some fun along the way.
#3 Consequences (supplemental):
Mostly punishment cards for those who cum before instructed or disobey instruction cards. A few extra creative instructions revolving around failures both past and future as well.
#4 play to win (full set):
Full set and ruled designed to make teases more like a game. If you only get to finish if you can beat the game. Special rules and punishments for those who cum without winning.
#5 Tease of toys (supplemental sets):
Suplemental sets designed around single toys so you only add the sets for toys you own. Be warned, toys are far more menacing when they have a purpose instead of single cards.
And now for discussion. Tell me which ideas you like or dislike and why. Some of these ideas could be made even better or be turned from a dislike into a favorite with the right feedback.